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AI Insights · Timothy · July 2024

Top 5 Hack and Slash Apps on Android in Netherlands, Q2 2024

Discover how the top 5 hack and slash apps performed on the Android platform in the Netherlands during Q2 2024, including insights into downloads, revenue, and active user trends.

Top 5 Hack and Slash Apps on Android in Netherlands, Q2 2024

The second quarter of 2024 saw some notable trends in the performance of the top 5 hack and slash applications on the Android platform in the Netherlands. Here’s a breakdown of the key metrics for each app.

Solo Leveling:Arise

Released in early May, this app from Netmarble showed a strong start. Weekly revenue peaked at around $21K in mid-May before gradually declining to about $10.7K by the end of June. Downloads followed a similar trend, starting at 10.7K in the first week of May but decreasing to approximately 500 by late June. Weekly active users, however, displayed a consistent upward trend, growing from 10.4K to nearly 15K by the end of the quarter.

FAIRY TAIL: Fierce Fight

FAIRY TAIL: Fierce Fight from HONGKONG SKYMOONS INTERACTIVE CO., LIMITED had modest revenue figures, fluctuating between $550 and $1.3K throughout the quarter. Downloads were low, starting at around 470 and dwindling to zero by the last week of June. Weekly active users hovered around the 400-600 range, with a slight dip towards the end of the quarter.

Devil May Cry: Peak of Combat

This app by nebulajoy maintained a relatively steady revenue stream, starting at $390 and peaking at $587 in early June. Downloads remained low, averaging around 80-90 per week, with a slight dip in mid-June. Weekly active users remained stable, fluctuating between 690 and 770 throughout the quarter.

MARVEL Future Fight

Netmarble's long-standing app showed significant revenue spikes, particularly in late April and early May, with figures reaching nearly $3K. Downloads were relatively stable, with a slight increase in late April and early May. Weekly active users saw some fluctuations, peaking at around 2.5K in late April and maintaining an average of about 2.1K towards the end of June.

Ninja Ryuko: Shadow Ninja Game

Ninja Ryuko: Shadow Ninja Game from Monstermob USA saw no revenue during this quarter. However, the app maintained a steady download rate, starting at 81 and increasing to 107 by the end of June. Weekly active users showed an upward trend, growing from 97 to 127 over the same period.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024